JC Anderson
Noir. Noir. Mercenary Group
30
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Posted - 2011.10.29 02:02:00 -
[3] - Quote
Richard Hammond II wrote:
Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring. This game should be MORE dangerous imo
Again: can you not gank in those systems?
Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.
Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too.
On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336 No mention of ganking, but I'm curious about that as well in all honesty.
Grief play What is grief play? Griefing A grief player, or "griefer," is a player who devotes much of his time to making othersGÇÖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.
This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.
An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated. |